- ### OK FAIL N/A Unknown SoundManager 2 start-up

  soundManager.onload() or soundManager.onerror() is ultimately called when start-up completes.

  If you're seeing a failure, refer to the below for troubleshooting details for common causes.

- ### OK Error N/A Unknown Flash

  The Flash 8 plugin is a minimal requirement for SoundManager 2, but the exact requirement varies based on soundManager.flashVersion. You are currently using [unknown].

- ### OK Error N/A Unknown Flash SWF

  SoundManager 2 must load a flash movie before initialisation can proceed. If you have errors here, check that soundManager.url is correctly defined and that the URL being loaded is correct.

  If the Flash movie URL is OK, Flash security is the likely cause. Check the section below.

- ### OK Error N/A Unknown Flash -> JS

  Once the flash component of SM2 has loaded, it tries to make a call to Javascript-land. This is a common point of failure, for security reasons:

  - Offline viewing (file:// or c:\path\): Flash security "whitelisting" is required to allow Flash + JS to work.
  - Online viewing (HTTP/S): Same-domain security rules apply to HTML + Flash content by default (crossdomain.xml/allowDomain() in .AS source required to override.)

  #### Offline viewing: Adding a "trusted location" to the Flash Security Settings Panel

  The Flash Player Global Security Settings Panel is a web-based control panel which allows you to configure Flash security. You will need to add the path of the SoundManager 2 project in order for it to work "offline" (ie., when viewing via file:// or c:/)

  Illustrated guide: Adding a "trusted location"

  #### Illustrated guide: Adding a "trusted location" in Flash

  Below: Adding a location, and selecting "Browse for folder" (or directory), to whitelist the SoundManager 2 project directory for offline viewing.

  Launch the Flash Security Settings Panel

  #### Online viewing: Cross-domain security restrictions

  HTML page on domain A loading .SWF from domain B: Flash security prevents JS + Flash when cross-domain XML file is not available, and/or flash movie was not compiled with allowDomain('domainA') or allowDomain('*') - note that the SWF distributed with SM2 does not use this, you must recompile your own.)

- ### OK Error N/A Unknown JS -> Flash

  At this point, Javascript attempts to respond to Flash's initial outgoing Flash -> JS call, completing the test for JS/flash communication. If SM2 does not receive a response from flash, it will eventually fail.

  Offline viewing conditions and cross-domain security rules will prevent Flash <-> JS communication. See the details of Flash -> JS for information.

- ### OK Error N/A Unknown Sound test

  Here, a simple createSound() call is made to test SM2's actual operation. A sound should load and play provided SM2 was able to start successfully.